direct domocracy, small community level units, hierarchical shared power.
consider anarcho-communism at local scales, but exchange economy across nations
- Government
- Individual
- right to freedom, but responsibility if sworn citizens
- responsibility brings the benefits of cooperative society
- non-citizens live in Chaos
- rights of the individual do not superseed the rights of the planet, or of an entire species
- long-term thinking is the standard, reflecting humility and respect of social contract
- Family
- not only the most genetically related
- chosen unit of individuals to which there is a strong tie.
- often apprenticehood parents from youth
- elders to which there was a tutor-student relationship
- close siblings
- fierce loyalty and generosity is the norm
- Tribe
- all those from the village or unit where a myn grew up
- respect
- Nation
- Continental Councils
- global council
- The Chosen one - JabayMudah
- The Dual
- Eugenics
- Honour
- Dishonesty is considered one of the most destructive things to your honour
- Ethics of war - challenge based mostly
http://en.wikipedia.org/wiki/Social_Contract - crucial concept for both theory and discussion here, as well as the fact that all role-playing stems from a small scale social contract; to work within the bounds of other player's consent.
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