circle magic


ircle magic is a magical type that uses geometry to interact with magical energy sources. Generally these energy sources are astronomical in nature. Circle magic is a type of rune magic, where symbols, characters and drawing are infused with magic potential.

 

Circle Magic can be used for many tasks, the most common are as follows:

  • Protection circles
    • Force fields
    • Protection from weather
    • Sanctity from monsters
  • Healing circles
    • Regeneration
    • Removal of disease, curse, paralysis
    • Mental peace
  • Summoning
    • Restrited
      • for questioning, information or trade of power
    • Unrestricted
      • generally looked down upon, cause it can be dangerous to more than just the spell caster
  • Blessing
    • Blessings can persist when entities leave the circle, or last in the spot long after the circle has been disturbed
      • Trees of life make these blessing circles with their roots, that help the land to prosper

 

 

 

 

 

magiccircles.jpg

Geometry of a Magic Circle;

Explanation of basic principles

 

 

Tailoring a Circle

Runes and spell writings are intent specific, so each circle must be drawn to a set time, or period.  Runes are magical writing symbols.  Sigils are combination of normal language written characters in magic ways.

 

The edge of the Sun and Moon domains always meet the edge of the circle. Depending upon the time of day when the circle is invoked these domains can be on the outside or the inside of the circle.

 

If the celestial body is visible, it generally goes on the outside. If the body is concealed by the planet (ie, a straight line to it's center would pass through the planet) then it is drawn on the inside. If the bodies will cross the horizon during the ceremony, they may straddle the main circle.  More energy can be gained for the spell as a result but it is difficult to harness and the ceremony would require very precise timing.

 

Elemental domains need to be consecrated with an active representation of that power. eg. candles, flute, dry soil (the richer the better), a bowl of sea water (local water, unpurified with sea salt added is a good substitute).

 

Here the elements are pictured as the four basic elements of an Earth-based system. The Shashnimyn have a different set of elemental houses. Other domains that are not elemental can be aided by consecration in this manner. e.g. for a mechanical blessing circle, a raw hunk of metal from the ground could be helpful.

 

Sun is the patron of day, beginning. It is often consecrated with seeds, new flowers, etc. Moon is associated with night, ending. Bones and polished/very smooth stones are good.

 

The basic size of the circle represents the size of the planet. Increasing its size will result in a more powerful/successful result, but all the other calculations must be changed in size proportionally.

If used for large spell effects small circles will very often fail. If they succeed in such a case, the energy received may be hard to control.