d20 Shashnimyn Supplement Guide


This page is devoted to the development and connection of all the concepts which are required in order to shape the Shashnimyn universe into a publishable supplement for the d20/OGL system.  The following bullet tree is a general layout and the text not taken from other pages will be gathered following that.  The OGL/d20/etc rules will be specifically for pnp play.  Online development will continue as freeform/narrative/custom.

 

 

 

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Discussions:

 

Proposed rulesets:

d20 Apocalypse, integrate core magic better.

rewrite classes, races

some magic are just skills

adjust for pre-req tree

 

Adventure supplement:  It would be nice to include some quick playing adventures, or little hooks and scenes that can be embedded into campaigns to get people started.  Also, this would portray the theme in addition to the other writing.

Which? 

Dungeon under Dryad's watch.  not finished, maybe too big?

Cloud farmer, stormbringer

City subterfuge

 

 

Art-related, where to find good art that fits the theme?  Budget?  Good art and layout is crucial to the success of a supplement.

 

Mechanics discussion