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Rainbow Dice game

Page history last edited by 1nfinite zer0 14 years, 3 months ago

black

red

yellow

green

blue

white

left shift of spectrum trumps;

white > black > red > yellow > green > blue > white

if no colour trump, use number on d3

defending player can choose to roll a second time, add the score from both of the dice.  choose one of the two colours rolled.  unless there is a trump situation.  trumps always have to happen, a trump roll takes the highest available roll of the opponents.  so if a defender rolled y3 and y1, but the attacker rolled r1, it trumps the y3 and the ones are a tie.

points based upon dice rolls won.  a trump automatically wins the points for an opponents roll, even if they're beat by a second defender roll.  attacker wins in the case of ties.

trying to get a rock/paper/scissors feel with strategy out of fewest rules.

best odd of even, 3/5, 5/8, etc.

if defender always rolls twice, attacker wins 0.55 because of trump scoring

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